VALORANT PATCH 7.05 – Agents, Map, Bug Fixes

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In the ever-evolving world of valorant patch 7.05 brings exciting changes, with a focus on astra and a map rotation update. Join us as we delve into the details of these changes and explore how they’ll impact your gameplay experience.


These are all the latest map changes and agents changes from the latest valorant patch 7.05 and also some bug fixes:

Astra Astral Form Enhanced

Astra, a complex agent with unique abilities, has received significant attention in this patch. The update revolves around her Astral Form (X), aiming to enhance her versatility and responsiveness in the heat of battle.

The most significant change to Astra’s Astral Form is her newfound ability to hear everything happening around her physical body while in Astral form.

This transformation grants Astra an edge by reducing her vulnerability to attackers who might exploit her lack of awareness while in the astral realm. Now, you can react swiftly to enemy footsteps and utility usage that you might have missed before.

Map Updates

Patch 7.05 also introduces a noteworthy map rotation update, with the inclusion of the Sunset map in Competitive mode.

Sunset: A New Challenge

Sunset, previously excluded from Competitive mode, now joins the map rotation. Players can look forward to testing their skills on this scenic battlefield, adding an exciting dimension to competitive gameplay.

The Competitive map rotation now features the following maps:

  • Sunset
  • Breeze
  • Ascent
  • Haven
  • Bind
  • Split
  • Lotus

Bug Fixes

To ensure a smoother and more enjoyable gaming experience, Patch 7.05 includes several bug fixes, addressing issues in both general gameplay and agent-specific mechanics.

General Bug Fixes

  • Resolved a bug where the SFX volume would default back to 100% when Alt-Tabbing out of the game. This fix ensures consistent audio settings, preventing any unexpected volume changes during gameplay.

Agent-Specific Bug Fixes

  • Fixed a small audio deadzone issue in Astra’s Cosmic Divide (X), ensuring a seamless audio experience for players using this ability.
  • Corrected a bug where Deadlock’s Sonic Sensor (Q) would trigger erroneously when Gekko’s Wingman (Q) moved near it. This fix eliminates any unintended interactions between these abilities.
  • Fixed a bug related to Omen’s Dark Cover (E) ability, ensuring that other agents now animate correctly when moving through it.
  • Addressed a bug where Cypher’s Trapwire (C) would occasionally fail to activate when placed on stairs, restoring its reliability in this scenario.

Player Behavior Improvements

Patch 7.05 also enhances player behavior management with the following fixes:

  • Resolved an issue where players who received chat restrictions from Real-Time Interventions were not only muted in text chat but also disconnected from text chat entirely. This fix ensures that players can continue to communicate effectively while under chat restrictions.
  • Fixed an issue where no warning message appeared when a player had conflicting keybinds for team or party voice chat. Now, players will be promptly informed of any conflicting keybinds, preventing potential gameplay disruptions.
  • Addressed an issue where switching between Unrated and Competitive queues would result in the queue delay restriction timer replacing the ranked restriction timer. This fix ensures a smoother transition between game modes.
  • Fixed an issue where creating an Agent Profile would reset Push-to-Talk keybinds to their default settings. Players can now customize their voice chat preferences without unexpected resets.

Final Thoughts

Valorant Patch 7.05 introduces a range of improvements and fixes, enhancing Astra’s abilities, expanding the map pool, and ensuring a smoother overall gaming experience.

With these changes in place, players can look forward to more exciting and fair matches in the world of Valorant.

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